After reading this article, I began to think, has there been any or much push for video games to be used in the classroom in a similar manner? I remember playing games like Math Munchers and other so called educational games but I do not recall if they were very effective. I think games like Urgent Evoke may have more of a positive impact on students and the world than games like Math Munchers which really only teach kids skills. Urgent Evoke requires its participants to ponder and discuss real world issues. They are urged to act on, care and learn more about these issues because the more they understand or more they physically address such issues, the more points they receive and better chance they have of winning. I think students educating students about current global problems and teaching the skills needed to be effective problem solvers is more important than encouraging students to memorize their multiplication tables,
I googled radical topics in education and came across an article that pertained quite well to my questions in regards to schools and video games. It was a list of 10 new and innovative ideas in education. The list was interesting and included the idea that video games can be used in the classroom as educational tools as long as teachers are also involved to facilitate more profound reflection by asking questions before, during and, after the game is played. To answer the question that is provided in the title of my blog, I feel that video games can be used in a manner to promote education, to inform individuals about real world problems, encourage problem solving skills, and urge participants to take action. The possibilities here are quite intriguing and illustrates one more role that technology can play in education.
Links to articles:
http://www.cnn.com/2010/TECH/03/01/evoke.game.africa.poverty/index.html
http://www2.scholastic.com/browse/article.jsp?id=7015
1 comment:
I think that using video games like Urgent Evoke in the classrooms is a great idea. I would probably fall into the category of people who look upon video games as a waste of time, but if the game has a greater purpose other than just shooting people, I think it could be a fun edudational tool. Video games could help spike students' interest in educational topics and introduce students to non-shooting games.
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